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Author / WWW | Name / Download | Plugin Type |
KitBash3D | Cargo v1.1.6 326 MB |
Global Utility Plugin |
Compiled / Description | ||
17.04.2024 Cargo is a fully-loaded asset browser built to manage all your Kitbash3D kits in one place. With it, you can easily search, filter, and find any KitBash3D model or material. And with its 1-Click Import, you can seamlessly integrate them into Max in seconds. Its advanced filtering and search capabilities let you easily narrow down your search by genre, asset size, object type, or even specific keywords, enabling you to find exactly what you need. |
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Author / WWW | Name / Download | Plugin Type |
Shea Richardson | SkinPlusPlus v0.7.0 470 KB |
Global Utility Plugin |
Compiled / Description | ||
20.10.2023 SkinPlusPlus consists of Python 3.7 bindings written in C++ for working with skin data in DCC's. It allows you to save and load skin data with speed, as the logic is written in C++ but exposed with python bindings. It works directly with numpy ndarrays: Pybind11 is used to generate the python bindings, so the API uses numpy ndarrays for optimal performance. |
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Author / WWW | Name / Download | Plugin Type |
Christoph Kubisch | Alles Im Fluss v1.11 16.3 MB |
Global Utility Plugin |
Compiled / Description | ||
04.06.2023 Alles Im Fluss (German for 'Everything flows') is a Max plugin to aid subdivision modelling. It provides the ability to quickly and easily draw polygon strips, connections or extrusions, and cap holes while maintaining clean, mostly quad-based topology. One single tool provides you with all functionality depending on the sub-object type you are in, or keyboard modifiers used. |
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Author / WWW | Name / Download | Plugin Type |
Pier Janssen | EdgeSmooth v1.0.2 235 KB |
Global Utility Plugin |
Compiled / Description | ||
29.05.2023 EdgeSmooth allows you to smooth models by defining edges as either 'hard' or 'soft'. This is a more intuitive method than the standard smoothing groups: a 'soft' edge means that the faces on that edge share a common smoothing group. When there are no shared smoothing groups, the edge is 'hard'. This is an open-source project, you can find the repository here. |
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Author / WWW | Name / Download | Plugin Type |
Neil Hazzard / Adam Felt | Interface:PhysiqueOps v3.0 25.9 KB |
Global Utility Plugin |
Compiled / Description | ||
22.04.2023 This global utility opens up Physique to MAXScript. This version is for Character Studio 3.x, and gives access to the following methods: - getPhysiqueModifier - getAPIVersion - getBones - getBoneCount - getVertexCount - getInitialNodeTM - getInitialBoneTM - getVertexType - getVertexBones - getVertexBoneCount - getVertexBone - getVertexOffset - getVertexDeformableOffset - getVertexWeight - setInitialPose - setFigureMode - attachToNode - initialize - lockVertex - unlockVertex - setVertexBone |